package gameServerMgr import ( "encoding/json" "errors" "fmt" "time" "Framework/goroutineMgr" . "Framework/managecenterModel" "goutil/logUtil" "goutil/webUtil" ) const SYSCONF_URL_SUFFIX string = "/API/SysConfig.ashx" var ( mSysConfig *SysConfig ) // 获取MC系统配置 func GetSysConfigFromManageCenterServer() error { //定义参数 requestParamMap := make(map[string]string, 0) requestParamMap["IsResultCompressed"] = "false" //构造url url := fmt.Sprintf("%s/%s", mManageCenterServerAPIUrl, SYSCONF_URL_SUFFIX) //请求url,请求头 header := webUtil.GetFormHeader() transport := webUtil.NewTransport() transport.DisableKeepAlives = true transport = webUtil.GetTimeoutTransport(transport, 30) statusCode, returnBytes, err := webUtil.PostMapData(url, requestParamMap, header, transport) //statusCode, returnBytes, err := webUtil.PostMapData(url, requestParamMap, header, nil) if err != nil { logUtil.ErrorLog(fmt.Sprintf("获取MC系统配置出错,url:%s,错误信息为:%s", url, err)) return err } if statusCode != 200 { logUtil.ErrorLog(fmt.Sprintf("获取MC系统配置出错,url:%s,错误码为:%d", url, statusCode)) return err } // 解析返回值 returnObj := new(ReturnObject) if err = json.Unmarshal(returnBytes, &returnObj); err != nil { logUtil.ErrorLog(fmt.Sprintf("获取MC系统配置出错,反序列化返回值出错,错误信息为:%s, str:%s", err, string(returnBytes))) return err } // 判断返回状态是否为成功 if returnObj.Code != 0 { // 数据没有变化,所以没有获取到新的数据,不能算错误。 if returnObj.Code == 47 || returnObj.Message == "DataNotChanged" { return nil } else { msg := fmt.Sprintf("获取MC系统配置出错,返回状态:%d,信息为:%s", returnObj.Code, returnObj.Message) logUtil.ErrorLog(msg) return errors.New(msg) } } // 解析Data var tmpSysConfig *SysConfig if data, ok := returnObj.Data.(string); !ok { msg := "获取MC系统配置出错,返回的数据不是string类型" logUtil.ErrorLog(msg) return errors.New(msg) } else { if err = json.Unmarshal([]byte(data), &tmpSysConfig); err != nil { logUtil.ErrorLog(fmt.Sprintf("获取MC系统配置出错出错,反序列化数据出错,错误信息为:%s", err)) return err } } // 赋值给最终的sysconfig mSysConfig = tmpSysConfig return nil } // 定时刷新MC系统配置 func StartRefreshSysConfigTread() { // 定时刷新数据 go func() { goroutineName := "gameServerMgr.StartRefreshSysConfigTread" goroutineMgr.Monitor(goroutineName) defer goroutineMgr.ReleaseMonitor(goroutineName) for { // 每30秒刷新一次 time.Sleep(30 * time.Second) // MC系统配置 GetSysConfigFromManageCenterServer() } }() } // 获取系统配置 func GetSysConfig() *SysConfig { return mSysConfig }