Apply .gitignore rules

This commit is contained in:
皮蛋13361098506
2025-01-06 16:21:36 +08:00
parent 1b77f62820
commit ccd2c530cf
580 changed files with 69806 additions and 0 deletions

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package impl_es
import "sync"
const (
// 批量保存的消息数量
con_MAX_NUMBER_OF_MESSAGE = 20
)
// logCache
// @description: 日志缓存
type logCache struct {
logCacheList []*EsLogModel // logCacheList 日志缓存对象
logCacheMutex sync.RWMutex // logCacheMutex 锁
}
// newlogCache
// @description: 构造日志缓存
// parameter:
// return:
// @*logCache:
func newlogCache() *logCache {
m := &logCache{
logCacheList: make([]*EsLogModel, 0, 256),
logCacheMutex: sync.RWMutex{},
}
return m
}
// 写入在线日志
// 参数:
// 日志信息对象
// 返回值:
// 无
func (c *logCache) addCacheLog(logObj *EsLogModel) {
c.logCacheMutex.Lock()
defer c.logCacheMutex.Unlock()
c.logCacheList = append(c.logCacheList, logObj)
}
// 获取日志数量
// 参数:
// 无
// 返回值:
// 缓存中的日志数量
func (c *logCache) getCacheLogCount() int {
c.logCacheMutex.RLock()
defer c.logCacheMutex.RUnlock()
return len(c.logCacheList)
}
// 获取缓存中的日志
// 参数:
// 数量
// 返回值:
// 日志列表对象
func (c *logCache) getCacheLog(logCount int) (logList []*EsLogModel) {
if logCount > con_MAX_NUMBER_OF_MESSAGE {
logCount = con_MAX_NUMBER_OF_MESSAGE
}
c.logCacheMutex.Lock()
defer c.logCacheMutex.Unlock()
logList = c.logCacheList[:logCount]
c.logCacheList = c.logCacheList[logCount:]
return
}

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/*
配置包,提供项目的配置信息
*/
package configYaml
import (
"goutil/debugUtil"
)
var (
// 是否是DEBUG模式
DEBUG bool
// web服务监听端口
WebServerAddress string
// gRpc监听地址和端口(内网地址即可)
GrpcServerAddress string
// 战斗服务器地址
FightServerAddress string
// 战区Id
BigGroupId int
// 页签Id
TagId int
// 是否是中心服务器地址
PlayerServerCenter bool
// 数据中心服务器地址
DataCenterAddress string
// es urls
EsUrls string
BaseDay int
)
// initBaseConfig
// @description: 初始化基础配置数据
// parameter:
// @configObj: 基础配置数据
// return:
// @error: 错误信息
func initBaseConfig() {
root := ConfigYaml.Root
// 为DEBUG模式赋值
DEBUG = root.Debug
// 设置debugUtil的状态
debugUtil.SetDebug(DEBUG)
// 解析rpcConfig配置
WebServerAddress = root.WebServerAddress
// gRpc监听地址和端口(内网地址即可)
GrpcServerAddress = root.GrpcServerAddress
// 解析BigGroupId配置
BigGroupId = root.BigGroupId
// 解析FightServerAddress配置
FightServerAddress = root.FightServerAddress
EsUrls = root.EsUrls
BaseDay = root.BaseDay
}
// GetDebug
// @description: 获取是否是开发环境
// parameter:
// return:
// @bool:
func GetDebug() bool {
return ConfigYaml.Root.Debug
}
// GetWebServerAddress 返回Web服务器的地址。
// 该函数通过访问ConfigYaml中的配置信息获取并返回Web服务器的地址。
// 主要用于需要与Web服务器建立连接的场景。
func GetWebServerAddress() string {
return ConfigYaml.Root.WebServerAddress
}
// GetEsUrls 返回配置文件中 Elasticsearch 的 URL 地址。
//
// 该函数通过访问全局变量 ConfigYaml获取其 Root 字段下的 EsUrls 属性,
// 并将其作为字符串返回。这提供了一种简单的方法来获取 Elasticsearch 数据库的连接信息,
// 而无需直接访问配置文件。
func GetEsUrls() string {
return ConfigYaml.Root.EsUrls
}

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package managecenterModel
// 服务器Id区间类型
type ServerIdRange struct {
Min int32 // 最小值
Max int32 // 最大值
}
// 是否包含指定的值
// value:指定值
// 返回值:
// 是否包含指定的值
func (this *ServerIdRange) Contains(value int32) bool {
return this.Min <= value && value <= this.Max
}
func NewServerIdRange(min, max int32) *ServerIdRange {
return &ServerIdRange{
Min: min,
Max: max,
}
}

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package stringUtil
import (
"crypto/rand"
"encoding/base64"
"io"
"strings"
"goutil/securityUtil"
)
// 获取新的GUID字符串
// 返回值:
// 新的GUID字符串
func GetNewGUID() string {
b := make([]byte, 48)
if _, err := io.ReadFull(rand.Reader, b); err != nil {
return ""
}
return securityUtil.Md5String(base64.URLEncoding.EncodeToString(b), true)
}
// 生成空的GUID字符串
// 返回值:
// 空的GUID字符串
func GetEmptyGUID() string {
return "00000000-0000-0000-0000-000000000000"
}
// 判断GUID是否为空
// guidGUID
// 返回值:
// 是否为空
func IsGUIDEmpty(guid string) bool {
if guid == "" || guid == "00000000-0000-0000-0000-000000000000" {
return true
}
return false
}
// 获取新的GUID字符串
// 返回值:
// 新的GUID字符串
func GetNewUUID() string {
str := GetNewGUID()
var builder strings.Builder
builder.WriteString(Substring(str, 0, 8))
builder.WriteString("-")
builder.WriteString(Substring(str, 8, 4))
builder.WriteString("-")
builder.WriteString(Substring(str, 12, 4))
builder.WriteString("-")
builder.WriteString(Substring(str, 16, 4))
builder.WriteString("-")
builder.WriteString(Substring(str, 20, 12))
return strings.ToLower(builder.String())
}

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package sensitiveWordsMgr
import (
"encoding/json"
"errors"
"fmt"
"strconv"
"strings"
"time"
"Framework/goroutineMgr"
. "Framework/managecenterModel"
"goutil/dfaUtil"
"goutil/logUtil"
"goutil/mathUtil"
"goutil/webUtil"
"goutil/zlibUtil"
)
// const GetForbidWordURL string = "http://10.253.0.186:10090/Query"
type ForbidWords struct {
//游戏ID
GameId int
//屏蔽字
Words string
}
// 请求屏蔽字库地址
const GetForbidWordURL string = "http://forbidword.7qule.com/Query"
var (
mHashValue string
mDFAUtil *dfaUtil.DFAUtil
mGameId int
rand *mathUtil.Rand
mGameOnly bool = false
)
// 获取屏蔽字
func refreshSensitiveWord() error {
//定义参数
requestParamMap := make(map[string]string, 0)
requestParamMap["GameId"] = strconv.Itoa(mGameId)
requestParamMap["HashValue"] = mHashValue
requestParamMap["DataType"] = "1"
requestParamMap["IsResultCompressed"] = "true"
if mGameOnly {
requestParamMap["GameOnly"] = "true"
}
//data, _ := json.Marshal(requestParamMap)
//请求url,请求头
header := webUtil.GetFormHeader()
transport := webUtil.NewTransport()
transport.DisableKeepAlives = true
transport = webUtil.GetTimeoutTransport(transport, 1000)
statusCode, returnBytesTemp, err := webUtil.PostMapData(GetForbidWordURL, requestParamMap, header, transport)
//statusCode, returnBytes, err := webUtil.PostMapData(GetForbidWordURL, requestParamMap, header, nil)
if err != nil {
logUtil.ErrorLog(fmt.Sprintf("获取敏感字出错url:%s,错误信息为:%s", GetForbidWordURL, err))
return err
}
if statusCode != 200 {
logUtil.ErrorLog(fmt.Sprintf("获取敏感字出错url:%s,错误码为:%d", GetForbidWordURL, statusCode))
return err
}
//解压
returnBytes, err := zlibUtil.Decompress(returnBytesTemp)
if err != nil {
logUtil.ErrorLog("返回结果解压失败")
return err
}
// 解析返回值
returnObj := new(ReturnObject)
if err = json.Unmarshal(returnBytes, &returnObj); err != nil {
logUtil.ErrorLog(fmt.Sprintf("获取敏感字反序列化返回值出错,错误信息为:%s, str:%s", err, string(returnBytes)))
return err
}
// 判断返回状态是否为成功
if returnObj.Code != 0 {
msg := fmt.Sprintf("获取敏感字出错,返回状态:%d信息为%s", returnObj.Code, returnObj.Message)
logUtil.ErrorLog(msg)
return errors.New(msg)
} else if returnObj.Code == 0 && len(returnObj.HashValue) == 0 { //表示没有更新
return nil
}
// 解析Data
var tmpSensitiveWordList []*ForbidWords
if data, ok := returnObj.Data.(string); !ok {
msg := "获取敏感字出错返回的数据不是string类型"
logUtil.ErrorLog(msg)
return errors.New(msg)
} else {
if err = json.Unmarshal([]byte(data), &tmpSensitiveWordList); err != nil {
logUtil.ErrorLog(fmt.Sprintf("获取敏感字反序列化数据出错,错误信息为:%s", err))
return err
}
}
//缓存hasvalue
mHashValue = returnObj.HashValue
//获取敏感字数组
var temWordArray []string
for _, item := range tmpSensitiveWordList {
temWordArray = append(temWordArray, strings.ToUpper(item.Words))
}
//dfa
mDFAUtil = dfaUtil.NewDFAUtil(temWordArray)
return nil
}
// 是否包含屏蔽字
func IsSensitiveWords(input string) (exist bool) {
input = strings.ToUpper(input)
exist = mDFAUtil.IsMatch(input)
return
}
// 取出敏感字及开始位置
func SensitiveWords(input string) (words []string, pos []int, exist bool) {
input2 := strings.ToUpper(input)
inputRune := []rune(input)
startIndexList, endIndexList := mDFAUtil.SearchSentence(input2)
if len(startIndexList) > 0 {
exist = true
words = make([]string, 0, len(startIndexList))
pos = make([]int, 0, len(startIndexList))
for i := 0; i < len(startIndexList); i++ {
start := startIndexList[i]
end := endIndexList[i]
words = append(words, string(inputRune[start:end+1]))
pos = append(pos, start)
}
}
return
}
// 取出敏感字及开始及结束位置
func SensitiveWordsEndStartPos(input string) (words []string, starts, ends []int, exist bool) {
input2 := strings.ToUpper(input)
inputRune := []rune(input)
startIndexList, endIndexList := mDFAUtil.SearchSentence(input2)
if len(startIndexList) > 0 {
exist = true
words = make([]string, 0, len(startIndexList))
starts = startIndexList
ends = endIndexList
for i := 0; i < len(startIndexList); i++ {
start := startIndexList[i]
end := endIndexList[i]
words = append(words, string(inputRune[start:end+1]))
//pos = append(pos, start)
}
}
return
}
// 根据用户输入的替换词替换敏感词
func ReplaceSendsitiveWords(input, replaceStr string) (newStr string) {
words, _, _, exist := SensitiveWordsEndStartPos(input)
newStr = input
//如果不存在敏感词,则直接返回
if !exist {
return
}
//循环替换
for _, sendsitiveWord := range words {
newStr = strings.Replace(newStr, sendsitiveWord, replaceStr, -1)
}
return
}
// 判断服务器是否存在
func IfServerExists() (exist bool) {
return
}
// 处理敏感字
func HandleSendsitiveWords(input string) (newStr string) {
newStr = mDFAUtil.HandleWord(input, rune('*'))
return
}
// 定时刷新敏感字库
func StartRefreshSensitiveWordListTread(gameId int) {
rand = mathUtil.GetRand()
mGameId = gameId
// 定时刷新数据
go func() {
goroutineName := "sensitiveWordsMgr.StartRefreshSensitiveWordListTread"
goroutineMgr.Monitor(goroutineName)
defer goroutineMgr.ReleaseMonitor(goroutineName)
for {
// 刷新屏蔽字
refreshSensitiveWord()
// 每5分钟刷新一次
time.Sleep(time.Duration(rand.GetRandRangeInt64(120, 300)) * time.Second)
}
}()
}
// 定时刷新敏感字库(排除公共字库,只刷新游戏内的)
func StartRefreshSensitiveListTreadExcludeComm(gameId int) {
rand = mathUtil.GetRand()
mGameId = gameId
mGameOnly = true
// 定时刷新数据
go func() {
goroutineName := "sensitiveWordsMgr.StartRefreshSensitiveWordListTread"
goroutineMgr.Monitor(goroutineName)
defer goroutineMgr.ReleaseMonitor(goroutineName)
for {
// 刷新屏蔽字
refreshSensitiveWord()
// 每5分钟刷新一次
time.Sleep(time.Duration(rand.GetRandRangeInt64(120, 300)) * time.Second)
}
}()
}