goProject/trunk/framework/gameLogMgr/model.go

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2025-01-06 16:01:02 +08:00
package gameLogMgr
// 游戏日志对象
type GameLog struct {
ServerGroupId int32 // 服务器组Id
LogSql string // 日志Sql
}
func newGameLog(serverGroupId int32, logSql string) *GameLog {
return &GameLog{
ServerGroupId: serverGroupId,
LogSql: logSql,
}
}