210 lines
5.2 KiB
C
210 lines
5.2 KiB
C
#include "skynet.h"
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#include "skynet_socket.h"
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#include "socket_server.h"
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#include "skynet_server.h"
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#include "skynet_mq.h"
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#include "skynet_harbor.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdbool.h>
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static struct socket_server * SOCKET_SERVER = NULL;
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void
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skynet_socket_init() {
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SOCKET_SERVER = socket_server_create(skynet_now());
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}
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void
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skynet_socket_exit() {
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socket_server_exit(SOCKET_SERVER);
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}
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void
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skynet_socket_free() {
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socket_server_release(SOCKET_SERVER);
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SOCKET_SERVER = NULL;
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}
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void
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skynet_socket_updatetime() {
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socket_server_updatetime(SOCKET_SERVER, skynet_now());
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}
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// mainloop thread
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static void
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forward_message(int type, bool padding, struct socket_message * result) {
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struct skynet_socket_message *sm;
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size_t sz = sizeof(*sm);
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if (padding) {
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if (result->data) {
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size_t msg_sz = strlen(result->data);
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if (msg_sz > 128) {
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msg_sz = 128;
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}
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sz += msg_sz;
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} else {
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result->data = "";
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}
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}
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sm = (struct skynet_socket_message *)skynet_malloc(sz);
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sm->type = type;
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sm->id = result->id;
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sm->ud = result->ud;
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if (padding) {
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sm->buffer = NULL;
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memcpy(sm+1, result->data, sz - sizeof(*sm));
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} else {
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sm->buffer = result->data;
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}
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struct skynet_message message;
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message.source = 0;
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message.session = 0;
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message.data = sm;
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message.sz = sz | ((size_t)PTYPE_SOCKET << MESSAGE_TYPE_SHIFT);
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if (skynet_context_push((uint32_t)result->opaque, &message)) {
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// todo: report somewhere to close socket
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// don't call skynet_socket_close here (It will block mainloop)
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skynet_free(sm->buffer);
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skynet_free(sm);
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}
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}
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int
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skynet_socket_poll() {
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struct socket_server *ss = SOCKET_SERVER;
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assert(ss);
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struct socket_message result;
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int more = 1;
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int type = socket_server_poll(ss, &result, &more);
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switch (type) {
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case SOCKET_EXIT:
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return 0;
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case SOCKET_DATA:
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forward_message(SKYNET_SOCKET_TYPE_DATA, false, &result);
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break;
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case SOCKET_CLOSE:
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forward_message(SKYNET_SOCKET_TYPE_CLOSE, false, &result);
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break;
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case SOCKET_OPEN:
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forward_message(SKYNET_SOCKET_TYPE_CONNECT, true, &result);
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break;
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case SOCKET_ERR:
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forward_message(SKYNET_SOCKET_TYPE_ERROR, true, &result);
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break;
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case SOCKET_ACCEPT:
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forward_message(SKYNET_SOCKET_TYPE_ACCEPT, true, &result);
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break;
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case SOCKET_UDP:
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forward_message(SKYNET_SOCKET_TYPE_UDP, false, &result);
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break;
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case SOCKET_WARNING:
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forward_message(SKYNET_SOCKET_TYPE_WARNING, false, &result);
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break;
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default:
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skynet_error(NULL, "Unknown socket message type %d.",type);
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return -1;
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}
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if (more) {
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return -1;
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}
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return 1;
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}
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int
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skynet_socket_sendbuffer(struct skynet_context *ctx, struct socket_sendbuffer *buffer) {
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return socket_server_send(SOCKET_SERVER, buffer);
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}
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int
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skynet_socket_sendbuffer_lowpriority(struct skynet_context *ctx, struct socket_sendbuffer *buffer) {
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return socket_server_send_lowpriority(SOCKET_SERVER, buffer);
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}
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int
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skynet_socket_listen(struct skynet_context *ctx, const char *host, int port, int backlog) {
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uint32_t source = skynet_context_handle(ctx);
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return socket_server_listen(SOCKET_SERVER, source, host, port, backlog);
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}
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int
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skynet_socket_connect(struct skynet_context *ctx, const char *host, int port) {
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uint32_t source = skynet_context_handle(ctx);
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return socket_server_connect(SOCKET_SERVER, source, host, port);
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}
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int
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skynet_socket_bind(struct skynet_context *ctx, int fd) {
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uint32_t source = skynet_context_handle(ctx);
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return socket_server_bind(SOCKET_SERVER, source, fd);
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}
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void
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skynet_socket_close(struct skynet_context *ctx, int id) {
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uint32_t source = skynet_context_handle(ctx);
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socket_server_close(SOCKET_SERVER, source, id);
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}
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void
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skynet_socket_shutdown(struct skynet_context *ctx, int id) {
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uint32_t source = skynet_context_handle(ctx);
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socket_server_shutdown(SOCKET_SERVER, source, id);
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}
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void
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skynet_socket_start(struct skynet_context *ctx, int id) {
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uint32_t source = skynet_context_handle(ctx);
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socket_server_start(SOCKET_SERVER, source, id);
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}
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void
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skynet_socket_pause(struct skynet_context *ctx, int id) {
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uint32_t source = skynet_context_handle(ctx);
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socket_server_pause(SOCKET_SERVER, source, id);
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}
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void
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skynet_socket_nodelay(struct skynet_context *ctx, int id) {
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socket_server_nodelay(SOCKET_SERVER, id);
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}
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int
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skynet_socket_udp(struct skynet_context *ctx, const char * addr, int port) {
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uint32_t source = skynet_context_handle(ctx);
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return socket_server_udp(SOCKET_SERVER, source, addr, port);
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}
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int
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skynet_socket_udp_connect(struct skynet_context *ctx, int id, const char * addr, int port) {
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return socket_server_udp_connect(SOCKET_SERVER, id, addr, port);
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}
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int
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skynet_socket_udp_sendbuffer(struct skynet_context *ctx, const char * address, struct socket_sendbuffer *buffer) {
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return socket_server_udp_send(SOCKET_SERVER, (const struct socket_udp_address *)address, buffer);
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}
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const char *
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skynet_socket_udp_address(struct skynet_socket_message *msg, int *addrsz) {
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if (msg->type != SKYNET_SOCKET_TYPE_UDP) {
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return NULL;
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}
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struct socket_message sm;
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sm.id = msg->id;
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sm.opaque = 0;
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sm.ud = msg->ud;
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sm.data = msg->buffer;
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return (const char *)socket_server_udp_address(SOCKET_SERVER, &sm, addrsz);
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}
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struct socket_info *
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skynet_socket_info() {
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return socket_server_info(SOCKET_SERVER);
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}
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