212 lines
3.8 KiB
C
212 lines
3.8 KiB
C
// simple lua socket library for client
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// It's only for demo, limited feature. Don't use it in your project.
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// Rewrite socket library by yourself .
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#define LUA_LIB
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#include <lua.h>
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#include <lauxlib.h>
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#include <string.h>
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#include <stdint.h>
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#include <pthread.h>
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#include <stdlib.h>
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#include <netinet/in.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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#include <errno.h>
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#include <fcntl.h>
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#define CACHE_SIZE 0x1000
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static int
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lconnect(lua_State *L) {
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const char * addr = luaL_checkstring(L, 1);
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int port = luaL_checkinteger(L, 2);
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int fd = socket(AF_INET,SOCK_STREAM,0);
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struct sockaddr_in my_addr;
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my_addr.sin_addr.s_addr=inet_addr(addr);
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my_addr.sin_family=AF_INET;
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my_addr.sin_port=htons(port);
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int r = connect(fd,(struct sockaddr *)&my_addr,sizeof(struct sockaddr_in));
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if (r == -1) {
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return luaL_error(L, "Connect %s %d failed", addr, port);
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}
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int flag = fcntl(fd, F_GETFL, 0);
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fcntl(fd, F_SETFL, flag | O_NONBLOCK);
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lua_pushinteger(L, fd);
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return 1;
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}
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static int
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lclose(lua_State *L) {
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int fd = luaL_checkinteger(L, 1);
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close(fd);
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return 0;
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}
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static void
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block_send(lua_State *L, int fd, const char * buffer, int sz) {
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while(sz > 0) {
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int r = send(fd, buffer, sz, 0);
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if (r < 0) {
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if (errno == EAGAIN || errno == EINTR)
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continue;
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luaL_error(L, "socket error: %s", strerror(errno));
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}
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buffer += r;
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sz -= r;
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}
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}
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/*
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integer fd
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string message
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*/
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static int
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lsend(lua_State *L) {
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size_t sz = 0;
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int fd = luaL_checkinteger(L,1);
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const char * msg = luaL_checklstring(L, 2, &sz);
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block_send(L, fd, msg, (int)sz);
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return 0;
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}
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/*
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intger fd
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string last
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table result
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return
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boolean (true: data, false: block, nil: close)
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string last
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*/
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struct socket_buffer {
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void * buffer;
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int sz;
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};
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static int
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lrecv(lua_State *L) {
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int fd = luaL_checkinteger(L,1);
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char buffer[CACHE_SIZE];
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int r = recv(fd, buffer, CACHE_SIZE, 0);
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if (r == 0) {
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lua_pushliteral(L, "");
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// close
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return 1;
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}
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if (r < 0) {
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if (errno == EAGAIN || errno == EINTR) {
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return 0;
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}
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luaL_error(L, "socket error: %s", strerror(errno));
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}
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lua_pushlstring(L, buffer, r);
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return 1;
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}
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static int
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lusleep(lua_State *L) {
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int n = luaL_checknumber(L, 1);
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usleep(n);
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return 0;
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}
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// quick and dirty none block stdin readline
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#define QUEUE_SIZE 1024
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struct queue {
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pthread_mutex_t lock;
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int head;
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int tail;
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char * queue[QUEUE_SIZE];
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};
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static void *
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readline_stdin(void * arg) {
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struct queue * q = arg;
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char tmp[1024];
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while (!feof(stdin)) {
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if (fgets(tmp,sizeof(tmp),stdin) == NULL) {
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// read stdin failed
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exit(1);
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}
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int n = strlen(tmp) -1;
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char * str = malloc(n+1);
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memcpy(str, tmp, n);
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str[n] = 0;
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pthread_mutex_lock(&q->lock);
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q->queue[q->tail] = str;
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if (++q->tail >= QUEUE_SIZE) {
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q->tail = 0;
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}
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if (q->head == q->tail) {
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// queue overflow
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exit(1);
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}
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pthread_mutex_unlock(&q->lock);
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}
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return NULL;
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}
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static int
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lreadstdin(lua_State *L) {
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struct queue *q = lua_touserdata(L, lua_upvalueindex(1));
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pthread_mutex_lock(&q->lock);
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if (q->head == q->tail) {
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pthread_mutex_unlock(&q->lock);
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return 0;
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}
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char * str = q->queue[q->head];
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if (++q->head >= QUEUE_SIZE) {
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q->head = 0;
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}
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pthread_mutex_unlock(&q->lock);
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lua_pushstring(L, str);
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free(str);
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return 1;
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}
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LUAMOD_API int
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luaopen_client_socket(lua_State *L) {
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luaL_checkversion(L);
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luaL_Reg l[] = {
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{ "connect", lconnect },
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{ "recv", lrecv },
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{ "send", lsend },
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{ "close", lclose },
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{ "usleep", lusleep },
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{ NULL, NULL },
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};
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luaL_newlib(L, l);
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struct queue * q = lua_newuserdata(L, sizeof(*q));
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memset(q, 0, sizeof(*q));
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pthread_mutex_init(&q->lock, NULL);
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lua_pushcclosure(L, lreadstdin, 1);
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lua_setfield(L, -2, "readstdin");
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pthread_t pid ;
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pthread_create(&pid, NULL, readline_stdin, q);
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return 1;
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}
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