local skynet = require "skynet" local oo = require "Class" local log = require "Log" local Lottery = oo.class() function Lottery:Init() end --新增邮件 function Lottery:Add( userId ) local userData = {} userData.aaa = 245 --skynet.server.gameServer:SendMsgToUser( userId , "CMD_S2C_Mail", userData) end skynet.server.lottery = Lottery return Lottery