local skynet = require "skynet" local oo = require "Class" local pb = require "pb" local log = require "Log" local errorInfo = require "ErrorInfo" local dataType = require "DataType" local Friend1 = oo.class() function Friend1:Init() end --礼盒展示 function Friend1:Show( player , c2sData , s2cData ) c2sData.data = assert(pb.decode("C2SGiftBoxShow", c2sData.data )) local data = {} s2cData.cmd = pb.enum("MsgType","CMD_S2C_GiftBoxShow") s2cData.data = assert(pb.encode("S2CGiftBoxShow", data)) end skynet.server.friend1 = Friend1 return Friend1