32 lines
1.2 KiB
C
32 lines
1.2 KiB
C
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#ifndef SKYNET_SERVER_H
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#define SKYNET_SERVER_H
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#include <stdint.h>
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#include <stdlib.h>
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struct skynet_context;
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struct skynet_message;
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struct skynet_monitor;
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struct skynet_context * skynet_context_new(const char * name, const char * parm);
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void skynet_context_grab(struct skynet_context *);
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void skynet_context_reserve(struct skynet_context *ctx);
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struct skynet_context * skynet_context_release(struct skynet_context *);
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uint32_t skynet_context_handle(struct skynet_context *);
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int skynet_context_push(uint32_t handle, struct skynet_message *message);
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void skynet_context_send(struct skynet_context * context, void * msg, size_t sz, uint32_t source, int type, int session);
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int skynet_context_newsession(struct skynet_context *);
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struct message_queue * skynet_context_message_dispatch(struct skynet_monitor *, struct message_queue *, int weight); // return next queue
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int skynet_context_total();
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void skynet_context_dispatchall(struct skynet_context * context); // for skynet_error output before exit
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void skynet_context_endless(uint32_t handle); // for monitor
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void skynet_globalinit(void);
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void skynet_globalexit(void);
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void skynet_initthread(int m);
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void skynet_profile_enable(int enable);
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#endif
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