45 lines
1.6 KiB
C
45 lines
1.6 KiB
C
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#ifndef SKYNET_H
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#define SKYNET_H
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#include "skynet_malloc.h"
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#include <stddef.h>
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#include <stdint.h>
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#define PTYPE_TEXT 0
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#define PTYPE_RESPONSE 1
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#define PTYPE_MULTICAST 2
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#define PTYPE_CLIENT 3
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#define PTYPE_SYSTEM 4
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#define PTYPE_HARBOR 5
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#define PTYPE_SOCKET 6
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// read lualib/skynet.lua examples/simplemonitor.lua
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#define PTYPE_ERROR 7
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// read lualib/skynet.lua lualib/mqueue.lua lualib/snax.lua
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#define PTYPE_RESERVED_QUEUE 8
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#define PTYPE_RESERVED_DEBUG 9
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#define PTYPE_RESERVED_LUA 10
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#define PTYPE_RESERVED_SNAX 11
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#define PTYPE_TAG_DONTCOPY 0x10000
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#define PTYPE_TAG_ALLOCSESSION 0x20000
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struct skynet_context;
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void skynet_error(struct skynet_context * context, const char *msg, ...);
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const char * skynet_command(struct skynet_context * context, const char * cmd , const char * parm);
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uint32_t skynet_queryname(struct skynet_context * context, const char * name);
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int skynet_send(struct skynet_context * context, uint32_t source, uint32_t destination , int type, int session, void * msg, size_t sz);
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int skynet_sendname(struct skynet_context * context, uint32_t source, const char * destination , int type, int session, void * msg, size_t sz);
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int skynet_isremote(struct skynet_context *, uint32_t handle, int * harbor);
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typedef int (*skynet_cb)(struct skynet_context * context, void *ud, int type, int session, uint32_t source , const void * msg, size_t sz);
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void skynet_callback(struct skynet_context * context, void *ud, skynet_cb cb);
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uint32_t skynet_current_handle(void);
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uint64_t skynet_now(void);
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void skynet_debug_memory(const char *info); // for debug use, output current service memory to stderr
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#endif
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